Digital designing

I began with a digital design to shape the project. I chose to remove the settings screen as it wasn't enhancing the user experience. Despite creating the required 12 screens that Paul requested, I believed further improvements were necessary. I continued refining the app, prioritising users needs.

homescreen.png

messages.jpg

reminders.jpg

forgot password.jpg

home profile.png

support.jpg

sign in.jpg

shift details.jpg

Hospital maps.png

register new staff.jpg

rota.jpg

my wellbeindg.png


Adding more screens

After making my first designs, I improved the wireframes. I added pop ups to the current screens to make the app better for users. I didn't change the whole design, but added to it. The pop ups give extra features making the app easier to use. These changes can guide the users and make the app more user friendly.

Untitled

Adding new screens with pop up features to my Kin app has made it feel more finished. Even small changes have made the app easier to use. By adding more interactive parts, the app is more fun and easy to understand. These changes make the app work better, feel more real, and look more professional.

The added pop ups help by providing users with immediate access to information and assistance right when they need it, This level of detail ensures that users are having a smoother more guided experience that meets their needs and responses.

hosp.jpg

Screenshot 2024-05-09 at 21.11.00.png

time off.jpg

SOS.jpg

time off-1.jpg

therapisdt.jpg


Reflection

Overall the journey of developing the Kin app has taught me the importance of iterative design and the value of continuous improvement. This was a learning opportunity that challenged me to think critically about design choices and their impacts on user experience. I didn’t have to add these extra screens but I felt it was necessary to personally grow as a UX designer. T