David Cage's talk discusses the exciting world of interactive storytelling. This is when stories go beyond being something you just listen to and turn into something you can take part in.


In his talk he uses the video game "Detroit: Become Human," which he created to show as an example of a great interactive story. In the game players control a robot named Connor, who faces many moral issues. He believes that interactive storytelling is not just for fun. It's a strong new type of art similar to how movies were in the 1900s.

He sees a future where interactive stories could change society by making them more personal and related to each viewer's values and choices.

David Cage's talk introduces interactive storytelling as a big change in how we tell stories. It suggests a future where storytelling is not just watched but lived and influenced by the audience.

https://youtu.be/XowcxCYbug0?si=quJgVASxEQ8QFf7p


Personal Reflection:

Interactive storytelling ideas have made me change how I think about making stories, especially in my own projects. Knowing that each choice can lead to different results makes me think more about how choices and their results play a part in my work. This makes the story better but also makes it more modern and appropriate for the way people consume media today.