This week we have the task of finalising are music designs important notes to take from this lecture is to consider mobile design principles size of thumbs and colour.
Principles of User Interfaces UI design is the process of creating interfaces for software and websites. A good interface should be easy to use, look good, and provide a positive experience.
Format Content Formatting content in UI basically means the way in which the visual presentation of information is organised and displayed to users.
Touch Controls Touch controls in UI is how users interact with a graphical user interface on a touch screen device by using their fingers. Touch controls are a popular input method for mobile devices such as smartphones and tablets, they are also being used in other contexts such as interactive displays.
Hit Targets
Hit targets are the areas on a graphical user interface that can be interacted with using a pointer device such as a mouse, touchpad, or touchscreen are referred to as hit targets in UI.
Text Size Text size is important when designing a graphical user interface as it affects the interface's readability and usability. Text that is too small is difficult to read, while text that is too large takes up too much space and makes the interface appear cluttered.
Contrast Contrast refers to the difference between two or more elements in a UI such as colours, shapes, or sizes. It is often used to create visual interest and to make important elements stand out. For example, using a bright colour for a call-to-action button can create contrast with the rest of the UI and make the button more noticeable.
Spacing Spacing refers to the amount of empty space between elements. It is an important aspect of UI design because it can help to create visual balance and hierarchy. Proper spacing can make a UI easier to read and understand, while improper spacing can make it look cluttered and confusing.
Distortion
Distortion in design means intentionally changing the shape, size, or position of elements to create a particular effect or emotion. It can be used to create a sense of movement, depth, or perspective or to create a surreal or abstract look. However, it can also make a UI difficult to understand or use if it is overdone or used improperly
Organisation
Organisation in design means arranging elements in a user interface so that it is easy to understand and logical. This helps users find what they need without difficulty, and makes the user interface more intuitive and user-friendly. Some common techniques include using clear and consistent labels, grouping related elements, and using a logical and consistent layout. Good organisation can reduce cognitive load and make a user interface more efficient and enjoyable to use.
Alignment
Alignment is the arrangement that creates balance and order. It helps to create a clear visual hierarchy and guide the user's eye. Proper alignment makes a UI more visually appealing and easier to use.
Touch Screen Target Sizes
This is the size of interactive elements on a user interface that are designed to be used with a touch screen, such as buttons, icons, and links. Also known as target sizes.