Deliverables


Apollo 11 Prototype

Apollo 11 eBook

Weekly Content


01: Getting Started

02: Typography Macro & Micro

03: Art Direction

04: Journeying Immersively

05: Narratives in Print and Film

06: Amplifying Data

07: Prototype Critique

08: The Story of eBooks

09: Creative confidence for success

10: What is storytelling in design?

12: eBook Critique

Apollo 11 Project


01: Reverse brain storming

02: Researching Apollo 11

03: Finding my style

04: Inspiration through game UI

05: Choosing a type

06: Research experimentation

07: Creating Initial Sketches

08: Wire-framing

09: Photoshop experimentation

10: Prototyping

11: eBook Layout Inspiration

12: eBook

13: Project Reflection

Reading List


Apollo Content

Think like a storyteller

A Practical Guide to Designing the Invisible

The Magical Science of Storytelling

Interactive Storytelling-David Cage